Applying gamification elements to build teams for software development

Mirna Muñoz, Adriana Peña Pérez Negrón, Jezreel Mejia, Gloria Piedad Gasca-Hurtado, María Clara Gómez-Alvarez, Luis Hernández

Producción científica: Contribución a una revistaArtículorevisión exhaustiva

17 Citas (Scopus)

Resumen

Nowadays computer games are applied beyond entertainment. Gamification, the application of game elements in non-game environments supports behavioural studies in different disciplines including software engineering, the area in which collaborative work has become a fundamental key. The most used gamification elements in software development environments were analysed from two perspectives: (i) team building or reinforcement activities; and (ii) regarding a set of people's interactive styles. Then, interactive styles with software engineering roles were related in order to be able to identify scenarios that conform a model to build highly effective teams. The three analyses together allow identifying proper gamification elements for modelling scenarios to support the creation of highly effective teams in the software development domain.

Idioma originalInglés
Páginas (desde-hasta)99-105
Número de páginas7
PublicaciónIET Software
Volumen13
N.º2
DOI
EstadoPublicada - 1 abr. 2019

Tipos de productos de Minciencias

  • Artículo B - Q3

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